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《真实战争:1242》金钱修改方法

发布:2024-07-29 11:10:27 54


  《真实战争:1242》金钱修改方法

  游戏下载:真实战争1242中文汉化版

  游戏专区:真实战争:1242

  我也去按照方法查找,无意间发现可以调钱的方法,这样就可以全买成精锐部队了。

  以下是我自己的存档,完整的“profile.cfg”

  查找地址在:Cocuments and Settings自己的用户名My DocumentsReal Warfare 1242

  section.begin

   Engine : struct.begin

  ? ScreenResolution : struct.begin

   Width=1680

   Height=1050

   Frequency=59

  ? struct.end

  ? HDRType=htPseudoHDR

  ? DOFEnable=True

  ? AntiAliasing=aaDefault

  ? TextureFilteringQuality=tfNone

  ? WaterReflection=wrmUltra

  ? ShadowMap=2048

  ? ShadowMapEnabled=True

  ? HorizonRenderEnabled=True

  ? ShaderType=stSM30

  ? CoverEnabled=True

  ? CoverPPLEnabled=False

  ? SelfShadowingTerrain=False

  ? PFX=True

  ? Sound : struct.begin

   svgMusic=1

   svgAmbient=1

   svgSFX=1

   svgVoice=1

   svgInterface=1

   Master=1

  ? struct.end

   struct.end

   Variables : struct.begin

  ? HideOldCampaign=1

  ? Difficulty=0

  ? Selections=1

  ? KeyboardMode=0

  ? CameraMode=2

  ? AutoSave=0

  ? CamMoveSpeed=0.5

  ? CamRotateSpeed=0.5

  ? AutoPause=0

  ? FogOfWar=0

  ? Hint=1

  ? GrFloating=1

  ? GrHintStyle=0

  ? MouseTrackStyle=0

  ? AutoHighlight=0

  ? InterfaceMode=0

  ? CameraBorders=0

  ? MuteSound=0

  ? DesignMode=1

   struct.end

   UserStruct : struct.begin

  ? Addon : struct.begin

   CurrentMapID=neva

   livonia : struct.begin

  ? NextMapID=village

  ? Money=0

  ? Groups : struct.begin

   [0] : struct.begin

  ? Name=GERB.NAME.124

  ? Template=central_rus.Groups.knight_dovmont

  ? Size=2

  ? PrimaryWeaponSkill=2

  ? SecondaryWeaponSkill=3

  ? MoralIndex=3

  ? SelfControlIndex=3

  ? Commander=3

   struct.end

   [1] : struct.begin

  ? Name=GROUP.NAME.008

  ? Template=central_rus.Groups.junior_pikman

  ? Size=1

  ? PrimaryWeaponSkill=2

  ? SecondaryWeaponSkill=3

  ? MoralIndex=3

  ? SelfControlIndex=2

  ? Commander=0

   struct.end

   [2] : struct.begin

  ? Name=GROUP.NAME.009

  ? Template=central_rus.Groups.junior_archer

  ? Size=2

  ? PrimaryWeaponSkill=2

  ? SecondaryWeaponSkill=2

  ? MoralIndex=3

  ? SelfControlIndex=2

  ? Commander=0

   struct.end

  ? struct.end

  ? BaseMoney=11789

   struct.end

   village : struct.begin

  ? NextMapID=racovor

  ? Money=0

  ? BaseMoney=0

   struct.end

   racovor : struct.begin

  ? NextMapID=virumaa

  ? Money=0

  ? BaseMoney=0

   struct.end

   virumaa : struct.begin

  ? NextMapID=chase

  ? Money=0

  ? BaseMoney=0

   struct.end

   chase : struct.begin

  ? NextMapID=invasion

  ? Money=0

  ? BaseMoney=0

   struct.end

   invasion : struct.begin

  ? NextMapID=revenge

  ? Money=0

  ? BaseMoney=0

   struct.end

   revenge : struct.begin

  ? NextMapID=pskov

  ? Money=0

  ? BaseMoney=0

   struct.end

   pskov : struct.begin

  ? NextMapID=

  ? Money=0

  ? BaseMoney=0

   struct.end

   first : struct.begin

  ? NextMapID=skirmish

  ? Money=0

  ? Groups[0] : struct.begin

   Name=GERB.NAME.116

   Template=north_rus.Groups.knight_aleksandr

   Size=2

   PrimaryWeaponSkill=2

   SecondaryWeaponSkill=3

   MoralIndex=3

   SelfControlIndex=3

   Commander=3

  ? struct.end

  ? BaseMoney=5730

   struct.end

   skirmish : struct.begin

  ? NextMapID=neva

  ? Money=4671

  ? BaseMoney=5730

  ? Groups[0] : struct.begin

   Name=GERB.NAME.116

   Template=north_rus.Groups.knight_aleksandr

   Size=2

   PrimaryWeaponSkill=2

   SecondaryWeaponSkill=3

   MoralIndex=3

   SelfControlIndex=3

   Commander=3

  ? struct.end

   struct.end

   neva : struct.begin

  ? NextMapID=koporye

  ? Money=430900

  ? BaseMoney=0

  ? Groups : struct.begin

   [0] : struct.begin

  ? Name=GERB.NAME.116

  ? Template=north_rus.Groups.knight_aleksandr

  ? Size=2

  ? PrimaryWeaponSkill=2

  ? SecondaryWeaponSkill=3

  ? MoralIndex=3

  ? SelfControlIndex=3

  ? Commander=3

   struct.end

   [1] : struct.begin

  ? Name=GROUP.NAME.007

  ? Template=north_rus.Groups.senior_pikman

  ? Size=1

  ? PrimaryWeaponSkill=2

  ? SecondaryWeaponSkill=3

  ? MoralIndex=3

  ? SelfControlIndex=3

   struct.end

   [2] : struct.begin

  ? Name=GROUP.NAME.009

  ? Template=north_rus.Groups.junior_archer

  ? Size=1

  ? PrimaryWeaponSkill=2

  ? SecondaryWeaponSkill=1

  ? MoralIndex=2

  ? SelfControlIndex=2

   struct.end

  ? struct.end

   struct.end

   koporye : struct.begin

  ? NextMapID=prepeipus

  ? Money=0

  ? BaseMoney=0

   struct.end

   prepeipus : struct.begin

  ? NextMapID=peipus

  ? Money=0

  ? BaseMoney=0

   struct.end

   peipus : struct.begin

  ? NextMapID=ambush

  ? Money=0

  ? BaseMoney=0

   struct.end

   ambush : struct.begin

  ? NextMapID=brothers

  ? Money=0

  ? BaseMoney=0

   struct.end

   brothers : struct.begin

  ? NextMapID=

  ? Money=0

  ? BaseMoney=0

   struct.end

  ? struct.end

  ? Maps : struct.begin

  ? : struct.begin

  ? Map=.datamapscampaignaddon.alexfirstfirst.map

  ? Rank : struct.begin

   GameWinPoints=20

   CaptureFlags=40

   LostFlags=0

   SaveFlags=5

   KillGroups=88

   LostGroups=0

   SaveGroups=20

   RunAwayGroups=27

   Points=17

   MoneyInc=3441

   MoneyDec=20

  ? struct.end

   struct.end

  ? : struct.begin

  ? Map=.datamapscampaignaddon.alexskirmishskirmish.map

  ? Rank : struct.begin

   GameWinPoints=20

   CaptureFlags=12

   LostFlags=0

   SaveFlags=8

   KillGroups=30

   LostGroups=0

   SaveGroups=23

   RunAwayGroups=28

   Points=15

   MoneyInc=2037

   MoneyDec=129

  ? struct.end

   struct.end

  ? struct.end

   struct.end

  section.end

  注意看红色区域,原来只打了4309钱,我自己加了两个零,进游戏一看已经变成430900了,经验证有效!!